You can include a link to an image, video or audio in the media field as part of a question or clue.
For a crossword puzzle, about 15 questions typically lead to a well connected 15x15 crossword grid.
For a quiz, please enter multiple choices in the Answer field, separated by semicolons. The first option provided must be the correct answer. The options will be presented to the solver in a random order.
For a word search, 15 answers typically lead to a well connected 15x15 layout. Avoid or split up excessively long answers (more than 12 characters). Avoid answers that are just two letters long.
For a kriss kross, 15 answers typically lead to a well connected 15x15 layout. Avoid or split up excessively long answers (more than 12 characters). Avoid answers that are just two letters long.
You can find additional puzzle creation and management help here.
You can add messages at the beginning, at timer pause (if the timer is displayed) and at the end of the puzzle. HTML is allowed in all these messages, so you can include everything from images, videos and animation to external embeds of Youtube videos or Google Forms!
The start message is displayed at the start of the puzzle and on clicking the Info button.
The pause message is displayed over the puzzle when it is paused.
The end message is displayed in addition to the standard congratulatory message when the puzzle is completed.
The author name displayed below the grid is hyperlinked to the author's home page.
The copyright message is displayed along with the start message, and when the Info button is clicked.
The about message is added to the "About" menu option of the puzzle.
The thumbnail image represents the puzzle in a picker listing, and can be changed as seen here.
The backdrop image is used as the background for the entire puzzle page as seen here.
The empty box image is used instead of the usual black boxes in a crossword or codeword, as seen here.
The image for sharing on social networks is used as the link image instead of a generic image, when the puzzle is shared on social media like Facebook and Twitter. Try sharing this quiz to see what that looks like.
The date & time and timezone set for the publication time is used to control when the puzzle goes live. A user who tries to access the puzzle before it goes live will see an error page.
Enabling contest mode disables all help and reveal features. The user will have to manually submit their play once they finish, and every play can be submitted exactly once. PuzzleMe's contest mode ensures the correct answers are stored only on the server, and never sent to the browser. So the answers cannot be seen even by someone who can look at the internals of the web page in their browser.
Append the parameters &name=1, &email=1 and &mobile=1 to the puzzle's URL (within its embed code) to prompt the user to enter their name and/or email address and/or mobile number. You can find the entered information in the play-by-play section of the puzzle's analytics page (which you can access via your dashboard). For example, the link you embed could be something like, https://amuselabs.com/pmm/crossword?id=show-curry&set=demo&name=1&mobile=1.
If these user details are requested for a puzzle in contest mode, the user is prompted to fill this information in only after submission, and not at the beginning of the puzzle. This ensures that the time spent entering in information is not added to the puzzle solving time.
The audio links must point to valid audio resources (MP3/OGG/X-WAV/WMA/M4A).
The audio link for the correct answer is played when an answer is correctly filled (in a crossword or codeword) or when an answer is correctly selected (in a word search or quiz).
The audio link for the wrong answer is played when the user completes typing an incorrect answer, chooses an incorrect answer, or modifies an answer that was previously correct.
Advanced options should be used only by users who are familiar with the PuzzleMe platform. Please use them with care.
The completion puzzle id field allows you to display a different puzzle to the user once they have completed this puzzle. Use this feature if your puzzle needs to reveal a special trick when the user completes it. Provide the 'id' of a different solution puzzle which replaces the original puzzle when a user completes it. This completion puzzle can have different clues or answers, shaded boxes, or even a different size grid to help explain the trick.
You can get the completion puzzle's 'id' from the puzzle URL. For example, in the URL https://amuselabs.com/pmm/crossword?id=c0a28e43&set=demo the id is c0a28e43. The completion puzzle should exist in the same series at the time it is associated with the original puzzle. Any changes made to the completion puzzle after it is associated will not automatically be reflected in the original puzzle. To remove a currently associated completion puzzle, enter '0' in this field. If you are using a picker for the series, this solution puzzle will also appear in the picker; therefore, you may want to delete it from the series after it has been associated with the original puzzle.
The puzzle subtitle can be used to indicate additional information in some picker styles. For example, if the puzzle has a title, the subtitle field could be used to indicate the date of publication as in New York magazine's puzzle picker.
The tags typed here are used internally for assigning puzzle classification and metadata.